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Enshrouded Exploration

Enshrouded: How to Get to the Sky Islands

Route to the floating sky islands of Cinder's Cradle in Enshrouded: Flame Level 10 gate access, glider and grapple travel, and the climb to Loraine Crim.

10/20/2026 1.0 Last updated: 10/20/2026 6 min read

FAQ

What Flame Level do I need to enter Cinder's Cradle?
The Ancient Gate to Cinder's Cradle only opens after you reach Flame Level 10. Once your Flame is Level 10, passing through the gate brings you into Cinder's Cradle.
Where is the Ancient Gate to the sky islands?
It is situated between the Cromville Hot Spring and Lake Luma, north of Veilwater Basin. Fast travel to a nearby Flame Altar if you have one, or use the Ancient Spire in Veilwater Basin and head north.
Do I need a glider and grappling hook to reach the sky islands?
Yes. Most of the route past the gate is crossed in the air, and several gaps on the sky islands end at grapple points. Food that boosts stamina and health is also recommended.
How do I glide between the floating islands?
Jump off a ledge and press [SPACE] to start gliding. At a vent, the prompts "[SPACE] Updraft" and "[C] Cancel" appear, and riding those updrafts lifts you between islands.
What should I do if I fall off a sky island?
Open your glider immediately to slow the drop and steer toward the nearest platform or hardened mycelium. If you land in the Shroud below, climb the closest mycelium back up or return to your last respawn point.
Which enemies are worth fighting on the way to the sky islands?
It is worth fighting only the scorpion-like Ancients, the elevator mobs, and the small Ancients outside Loraine Crim's room. Everything else, including the Fell at the Ancient Gate and the mobs on the wide road, can be outrun.

What you need before heading to the sky islands

Cinder’s Cradle lies in the far north past the Veilwater Basin gates. Its lower half is a lava-scarred wasteland of ruins, while the upper portion is a set of floating islands the Ancients lifted above it.

Before starting, you need access to Cinder’s Cradle, a glider, a grappling hook, and food that boosts stamina and health. Most of the route past the gate is crossed in the air, and several gaps on the sky islands end at grapple points.

The Ancient Gate that leads into Cinder’s Cradle sits between the Cromville Hot Spring and Lake Luma, north of Veilwater Basin. It only opens after you reach Flame Level 10.

  1. Raise your Flame to Level 10 so the Ancient Gate will open.
  2. Bring a glider, a grappling hook, and food that boosts stamina and health.
  3. Fast travel to a Flame Altar near the gate if you have already placed one there.
  4. If no altar is nearby, use the Ancient Spire in Veilwater Basin and head north, though it is a long way on foot.
  5. Pass through the Ancient Gate once your Flame is Level 10 to enter Cinder’s Cradle.

Start the Land of the Sky Islands quest at the Flame

Interact with the Flame to receive the objective to head to the Land of the Sky Islands by reaching the Ancient Gate. This happens before you pass through the gate, so start the quest first and then travel.

If your Shroud timer runs low on the way to the gate, head back to a Flame Altar outside the Shroud while the gate is still far away. The timer only refills once you leave the Shroud, so an altar placed beside the main road makes that reset quick.

  1. Interact with the Flame to receive the objective.
  2. Follow the main road through the Shroud from a Flame Altar placed just outside it.
  3. Skip every mob along the way, including the Fell guarding the entrance, which can be passed without combat.
  4. At the gate, run straight past the Fell and through the doors.

Climb above the Shroud with mycelium, lifts and launch pads

Past the gate, climb two hardened mycelium pillars on the left and glide across the Shroud instead of walking through it. This route is faster and safer, and it chains together a lift, launch platforms, and grapple points that carry you up to the first sky island elevator.

Jump off a ledge and press [SPACE] to start gliding. At a vent, the prompts “[SPACE] Updraft” and “[C] Cancel” appear, and riding those updrafts lifts you between islands.

  1. Inside the gate, turn left and climb the hardened mycelium to the top of the first pillar.
  2. Climb the next pillar from there for extra height.
  3. Jump from the next piece of mycelium and glide toward the orange light directly ahead, aiming for the piece right in front of you since you will not reach it in one glide.
  4. Destroy the obstacle on that piece so it cannot knock you off, then climb on top of it.
  5. Reach the target platform on the left through the gap on the right, where a lift runs up and down; ride it down first, then back up to the top.
  6. Cross to the next platform and step onto the launch pad, which shoots you up toward a small tower.
  7. Turn around at the tower to face two pillars with orange lights, then jump from the tower rather than the platform below it for more height.
  8. Land, then take the next launch platform across.
  9. Jump the next gap and grapple up, then kill the small mechanical scorpion-like Ancients and loot them for parts.
  10. Jump onto the next platform, glide across, and grapple onto the next hook, then follow the path up to the first elevator.

Ride the elevators and follow the wide road

Two elevators carry you up to the sky island road. After that, stay on the thickest pathway through the sky islands and a second Shroud section without turning off, because thinner paths lead to other areas.

Ancient launch pads fire you above the clouds, from where you glide between rock spires and lava flows under the objective “Land Of The Sky Islands – Reach The Heart Of Cinders”.

  1. Ride the first elevator: wait for it to come down, or run up along the sides to save time.
  2. Ride the second elevator, fight the mobs at the top, grab the loot, and head right.
  3. Stay on the wide road, ignore the thinner branches, and grab the respawn point along the way.
  4. Near the next respawn point, lightning orbs start shooting out of the walls; go right there, or go straight and then right, as long as you rejoin the wide road.
  5. Cross the second Shroud section by keeping straight on the same road, taking no turns, and skipping every mob until you reach a set of stairs.
  6. Go up the stairs, turn left at the top, and follow the path to the final respawn point.

Rescue Loraine Crim on the sky island

The arrival objective text confirms you have reached the floating isles of Cinder’s Cradle, and that the islands are already under attack by the Shroud.

On this route, it is worth fighting only the scorpion-like Ancients, the elevator mobs, and the small Ancients outside Loraine Crim’s room. Everything else, including the Fell at the Ancient Gate and the mobs on the wide road, can be outrun.

  1. Head left from the respawn point and up the stairs.
  2. Shoot the small Ancients rather than grappling onto them, since the grapple can pull you off the edge.
  3. Continue up the stairs to the right, clear the enemies, and loot them.
  4. Enter the room ahead and open its gates.
  5. Grab the optional lore note in the room, then interact with Loraine Crim to rescue her.

Recover after falling off a sky island

Open your glider immediately to slow the drop and steer toward the nearest platform or hardened mycelium. If you land in the Shroud below, climb the closest mycelium back up or return to your last respawn point.

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